How to download and install police or cop mod for GTA San Andreas. How to download and.
About SAPD:FR Online is mainly based on the popular GTA:SA SAPD:FR mod and it's aim is to bring the fun online and allow players to patrol together, assist other player officers, etc. This project has been going on for a few years already and has had it's ups and down, it also used to be known as FR:MP & 7Precint before receiving it's current SAPD:FR Online name.
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Originally it has been created by the original creators of SAPD:FR (previously known as FR Mods) and was officially taken over by near the end of 2016 through a signed contract. Our aim is to bring as realistic and fun at the same time police experience with the Non Player Characters (NPCs) spread around the map being potential fellas that are up to no good. The server gives ability for players to progress through the ranks by arresting criminals, respond to callouts that have different variety of possibilities to happen every time, patrol inside of the patrol zones, simply have fun with your friends or other players, pursuit suspects both on foot and in vehicles, do speed traps, etc. Features The server has quite a lot of features in store for the players to have fun with and the best part is that the features only keep expanding further and further with our weekly updates.
Some noteable features are:. Ability to patrol in 6 different departments, 3 Sheriff Departments and 3 Police Departments which have different ranking structure and each seperated into 'saves' which save your progress in a specific department. Callout system which contains a lot of different callout each which can have different outcomes when either you arrive on scene or try to interact with the Non Player Characters (NPCs), these vary from simple callouts such as injured person to somewhat big callouts such as armored truck robbery, street brawls, etc. A ELM system which lets you switch both your primary and secondary lights through different modes, 15 modes to be exact.
A neatly designed HUD which gives you the most cruical information such as your current level, exp amount, callout that you're in (if any), money, vehicle you're in, speedometer, zone that you're in, etc. Patrol zones which let you patrol around San Andreas for a small experience reward. Multiple additional unmarked vehicles that have been designed by our outstanding modder ThatOneIowan. Rank system which unlock different vehicles, equipment, etc. A dispatch (aka Central) with which you can interact to check for civilian's background, vehicle's information, request backup, inform that there's an armed suspect, request prisoner transport, etc.
Ability to request special units which will assist you in different occasions, such as medics for injured civilians, towtrucks for vehicles that are in the way, etc. Update 1.0.19 Update 1.0.19 is now live on the main server!
Thanks to the big help from our beta tester team we've finally managed to push in the long awaited partner patrol system, changelog is as follows:. Removed GTA:SA speed limiter that occured on roads such as LS Skate Park, SF Bridge, Vinewood to Jefferson connection, etc (courtesy of MTA:SA's 1.5.4 update). Increased weapon damages to increase realism.
Added the long awaited partner patrol system For full changelog which includes all of the things that were added to the partner patrol please procceed to our. It has come to our attention that our response to support related forum threads can be sometimes rather slow. This is due to the fact that most of our staff team has work, college or school to attend and therefore we're not able to respond that fast on the forum. However, due to us having access to our phones we tend to answer support related questions on Discord a lot faster than the forums, therefore if you have an issue that you would like to resolve quicker please use the Discord to which link you can find on the original post.
Ofcourse, as the answers tend to usually come from our phones we'd like to apologize for any grammar mistakes in advance. Edited May 8, 2017 by Blast3r. Update 1.0.20 This week's update has been mainly aimed to minor improvements to the existing scripts as well as minor script clean ups, in addition a new feature worth mentioning is the unmarked Yosemite which has been made for us by our modder ThatOneIowan, therefore big thanks to him once again.
This vehicle is the first pickup type vehicle to come to SAPD:FR Online and I just can't wait to see what the modders come up with when creating vehicles for it, so far they failed to disappoint us and I'm sure it'll keep that way with the pickup vehicles. Changelog is as follows:.
Added unmarked Yosemite. Fixed partner system bugs that occured after accepting callouts. Increased NPCs density from 0.20 to 0.25.
Minor adjustments to the exp system, aimed to the Administrator's side. Added 2 more locations to the armored truck robbery callout Full changelog can be found. Update 1.0.22 Update 1.0.22 is now live! Just some minor improvements to the tow truck units feature & bug fixes. Changelog:. Towtruck units are marked yellow on the minimap & the F11 map from now on.
Towtruck units will no longer recieve callouts. Fixed a rare occurance in which Armored Truck Robbery callout vehicles would blow up. Fixed evading suspects walking styles sometimes being reset to CJ's resulting into players not being able to catch up to them.
& more Full changelog can be found Edited August 6, 2017 by Blast3r. Well I've let this thread get quite some dust on it as I haven't attended to it in a while. So, instead of making a whole new reply on how we released the 1.0.23 I'll just give a short recap on what's been going on at SAPD:FR Online lately: Update 1.0.23 was released, yet another minor update with some bug fixes and requested changes by the players.
In addition to that Tosfera has returned to the MTA:SA branch of SAPD:FR Online and is slowly starting with the work on the long promised EMS and FD updates. Due to the summer season ending I have also managed to get more free time and will be a lot more active in terms of scripting on the server, these two changes in the development will result in bigger and faster updates (yay!).
Through this reply I'd like to thank all of our players that are quite active in the server as well as our amazing staff members Nick & Caracatus1 for keeping the server clear from up to no good guys during the summer, hopefully you guys will like the future updates as we can assure you that we'll do our best in them. Update 1.1.3 Update 1.1.3 is here! 1.1.4 1.1.4 is now live! Minor bug fixes, some improvements and new features!
1.1.5 1.1.5 is here! Minor bug fixes and lots of new features & improvements. Changelog below: Bug Fixes:.
Fixed Burrito spawning in Vehicle Theft & Armored Truck Robbery callouts. Added a possible fix for player blips not deleting after quitting. Fixed ELS panel popping up while /hidehud was enabled.
Fixed EXP rewards sometimes giving weird decimal numbers for donators with exp bonuses. Fixed the unwanted guest which usually brought a stretcher with himself staying at your vehicle after using /spawn General Improvements:.
Added /getvehicle (alt: /getveh, /gv) for Moderator+ which teleports player's personal vehicle to them. Added Head Administrator rank. Added /setadmin command for Head Admin+. Added 2 new radio stations: Nightwave Plaza (thanks @Joel9309 for the suggestion) & Old School R&B. Experimental Added a new endless pursuit system as well as made peds generate more dynamic routes (Bone County shouldn't be the hot spot anymore). Improved vehicle pursuits by making the AI drive a lot faster than before (they're no longer stuck to 80 km/h and can reach top speed). Increased exp reward for patient drop off by 5 exp.
Decreased exp reward for subject neutralized by 5 exp, increased arrest reward by 5 exp (please move your finger from the trigger, thanks!). Changed All Saints Hospital's medic position so it's no longer close to the rude boxes that did nothing but damage your bumper. Added /setvol command for radios, it ranges from 0 - 100, default volume is 50.
Spray can and tear gas are now functional, big thanks to Zorgman for the idea on how to make it work!. Added the missing tear gas HUD icon. Adjusted rotations of ambulances at the Los Santos spawn.
Added a lot of new possible ped names. New Features:. Added new callout: Street Race in Progress. This is the 20th callout in SAPD:FR Online and is only available at one place for now just so we could see if there are any bugs in it that we need to eliminate first, more locations will be added after.
Vehicles can be either exotic or sport and have a random chance of spawning modified as well. They'll always make a run for it so make sure you're well prepared because they're not an easy catch with the updated pursuits system!
Edited February 28 by Caracatus1.
Link: Hope it helped:) YES, I know what the difference is between a file and a folder, I just made an error while recording. ELM Link: CLEO 4 Link: GTA SA 1.00US Patch: Project-LA Roleplay: samp.project-la.com:7776 Recent Questions: how to start chase. Answer: Must be in a police car and press 4 or 3. 6 for heil support this is the download link here is the keypresses you will need F9 - Change status busy/available. F6 - Force call.
ALT+B - Request patrol backup. H (Hold) - Let go of all assisting backup units. F6 - During pursuit request backup F7 - Cancel pursuits and calls ALT+T - Nearby units for transport. »TRP Keypresses Foot Commands AIM+E - Stop a pedestrian/driver (this can be achived with or without a gun). ALT+P - Request a partner (anytime). ALT+I - Clear scene ALT+E - Stop closest pedestrian »TRP Keypresses Vehicle Commands Shift - Traffic Stop.
ALT+K - Enable spotlight. ALT+L - Enable Alley Lights.
ALT+E - Access police computer. ALT+I - Auto plate reader and Speed radar CTRL - Traffic Stop (second command) TRP Animation Commands: ALT+1-4 - Animations THIS IS A JOKE, I DONT HAVE ANYTHING AGAINST CHP. A man gets pulled over, only to run and be chased by an accurate number of CHP officers.